Vin Diesel on D&D and Riddick

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Saturday, 9 June 2012

I Play DnD Next

Posted on 16:21 by rajrani
Due to scheduling issues, my group's usual Friday Adventures Dark and Deep game was cancelled, so a few of us got together to give the new DnD Next playtest rules a spin. One of the players in my game, whom readers might recognize from the comments here as "Hamlet", took the reins as DM.

As most folks are probably already aware, the playtest package comes with a version of the 1E classic adventure "Keep on the Borderlands", specifically detailing the Caves of Chaos. It had been many years since I'd cracked open that particular adventure, so although I knew the broad outlines (a bunch of caves with different sorts of humanoids in them), the details were sufficiently fuzzy in my mind that I was able to come at the adventure somewhat new.

I won't bore you with the details of what happened, because that's almost incidental to the point of our playing, which was to test the rules themselves.

Short version: I had a lot of fun, and could very easily see myself playing this version, if later iterations give somewhat the same play experience that we had last night. Bear in mind I have never played 3.x, and have only brief experience with 4E (enough to demonstrate to myself that I didn't like it).

It's absolutely the case that some things are different, mechanically. There is a general inflation of hit points, which seemed especially noticeable when playing a first-level character (I specifically wanted to try my hand at the pre-gen elf mage). However, this is balanced by an increase in the amount of damage that characters can dish out with their standard attacks. So in that sense, there is little difference (from my anecdotal experience) in the number of hits it takes to slay a particular character. For instance, my mage went down after two hits from a bugbear. In 1E, a single hit might have done it, but I don't think the difference especially compromised the experience for me.

One might ask what the point is of such hit point inflation if it affects both sides; isn't it like pinball inflation? Well, it does give a sort of cushion for another change, which at first read sounded like a real game-breaker, but in actual play turned out to work quite well in the context of the game. At-will cantrips.

These aren't the 1E cantrips you might be thinking of. Magic missile is one, for instance; so is ray of frost. However, in a game where a hobgoblin has 11 h.p., being able to zap it with a magic missile for 1d4+1 h.p. of damage doesn't seem (after one session, anyway) to imbalance the game too much. Ray of frost doesn't do any damage; it just slows the target for a turn, which seems to be the standard for most of the cantrips I saw. They're utility spells (like mage hand), but some of them have direct applicability in combat. I used my ray of frost to keep the bugbears from sounding the alarm by striking a gong, for instance (not by freezing the bugbear, but by freezing the gong so it wouldn't sound when struck). So they, much like the 1E cantrips, can reward creative use.

One mechanic I found particularly elegant was the advantage/disadvantage system. Rather than piling on lots of modifiers for various situations, it's possible to simply say that a PC or a monster has an advantage or a disadvantage. When rolling, one rolls 2d20 rather than 1d20. If you have an advantage, you take the higher of the two rolls; if you have a disadvantage, you take the lower. I haven't run the statistics, but it really seems like a help to a DM adjudicating things on the fly. That doesn't mean there aren't modifiers as well-- there are-- but I did find it a nice mechanic.

But what I liked most of all was the feel of the game. Perhaps it was the scenario, which was a conversion of one of the recognized classics of the early 1980's, written by Gygax himself. Perhaps it was the group, which was used to old school gaming, coming out of Adventures Dark and Deep, Labyrinth Lord, etc. But my impression of the rules was that they actively contributed to that feel, and I am very much looking forward to another playtest, and seeing the next iteration of the DnD Next rules.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in 5E, RPG | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Bestiary Cover
    Christian N. St. Pierre , the artist who did the covers for the Adventures Dark and Deep™ Players Manual and Game Masters Toolkit , has com...
  • More Greyhawk Heraldry
    I thought I'd knock out some of the easier ones this time. As before , these were done using the wonderful Coat of Arms Visual Designer ...
  • Google+ OSR Community
    For those who don't know, on Thursday Google+ unveiled a new feature; Communities. Basically, a G+ Community is a place where folks can ...
  • Yet More Greyhawk Heraldry
    I needed to take a writing break, so in my idle moments I put together some more heraldic devices from the World of Greyhawk. As before, the...
  • Happy First Contact Day!
    Star Trek lore tells us that on this date in the year 2063, space pioneer Zephram Cochrane, inventor of warp drive, will make first contact ...
  • Review: White Plume Mountain
    Caution: Spoilers (both of the novel and the modules it's based on). Today I'm going to take you through another piece of Greyhawkia...
  • The Beanstalk: An Alternate Setting for Metamorphosis Alpha/Gamma World
    Much as I love the venerable Metamorphosis Alpha, I was never too taken by the setting of the Starship Warden. The design of the ship (essen...
  • Review: Queen of the Demonweb Pits
    Caution: Spoilers (both of the novel and the module it's based on) We come now to the final volume of Paul Kidd's Greyhawk trilogy, ...
  • A Truly Awesome Greyhawk Calendar
    Done by Russell Akred, posted over at the Flanaess Geographical Society on Facebook . I only wish there was a larger version out there (clic...
  • Can Fandom Change Society?
    I came across this interesting video today from PBS: On the whole, I found the concept to be pretty good, but their choices of fandoms to fo...

Categories

  • 0E (3)
  • 13 Days of Halloween (11)
  • 1E (18)
  • 2E (7)
  • 3E (3)
  • 4E (4)
  • 5E (28)
  • ADD (76)
  • Admin (5)
  • AGG (3)
  • animation (3)
  • Apes (1)
  • appearances (5)
  • Aquaria (1)
  • arrows of indra (1)
  • art (4)
  • Batman (5)
  • Black Blade (1)
  • Blogosphere douchebaggery (1)
  • Board Games (25)
  • Books (13)
  • BRW Games (22)
  • Campaign Design (8)
  • Campaign Journal (4)
  • card games (2)
  • Cartography (21)
  • Castle Greyhawk (1)
  • Castle of the Mad Archmage (11)
  • Character Classes (2)
  • Chroniques de la Lune Noire (6)
  • City of Greyhawk (3)
  • Combat (3)
  • Computer Games (2)
  • Conventions (25)
  • DCC (5)
  • Derp (2)
  • Design Theory (1)
  • DMing tricks (10)
  • Doctor Who (1)
  • Erseta (20)
  • fandom (4)
  • Fantasy Flight Games (3)
  • Field of Glory (12)
  • Film Reviews (9)
  • films (34)
  • forgotten realms (2)
  • Game Design (23)
  • Game of Thrones (1)
  • Game Reviews (5)
  • Games I Love (1)
  • games workshop (3)
  • Gaming Industry (23)
  • Gamma World (1)
  • Glitterdark (4)
  • Greyhawk Comics (2)
  • Greyhawk Novels (8)
  • Grognardish Grumpiness (1)
  • Gygax (4)
  • Gygax Magazine (4)
  • Heraldry (4)
  • history (20)
  • horror (2)
  • Iron League Campaign (2)
  • John Carter film (2)
  • Kenzer (1)
  • Kickstarter (17)
  • LARP (2)
  • LotFP (2)
  • Magic (4)
  • Mass Battle (1)
  • megadungeons (4)
  • Mentzer (1)
  • Metamorphosis Alpha (1)
  • Miniatures (59)
  • monsters (10)
  • Music (2)
  • My Campaign (18)
  • NaGaDeMon (2)
  • News (20)
  • Ogre-GEV (20)
  • Old School (9)
  • Pathfinder (4)
  • PBM games (1)
  • Play Theory (2)
  • Religion (1)
  • Retro Clones (3)
  • RPG (349)
  • RPG Blog Carnival (1)
  • RuneQuest (1)
  • Satanic panic (1)
  • Savage Worlds (1)
  • Setting Design (2)
  • Skills (1)
  • Space (5)
  • Star Trek (11)
  • Star Wars (7)
  • Stronghold Games (2)
  • Sundered Empire (4)
  • superheroes (1)
  • T1-4 (1)
  • Television (13)
  • The RPG Industry (17)
  • Tolkien (7)
  • Traveller (1)
  • TSR (2)
  • UE (1)
  • Video Games (1)
  • Wargames (60)
  • Whimsy (40)
  • World of Greyhawk (54)
  • Worthy Causes (6)
  • WotC (30)

Blog Archive

  • ►  2013 (124)
    • ►  June (14)
    • ►  May (29)
    • ►  April (15)
    • ►  March (21)
    • ►  February (27)
    • ►  January (18)
  • ▼  2012 (335)
    • ►  December (29)
    • ►  November (16)
    • ►  October (30)
    • ►  September (16)
    • ►  August (23)
    • ►  July (30)
    • ▼  June (29)
      • Some DnD Next Backgrounds
      • Some More Observations From Our DnD Next Playtest
      • 5th Edition Traveller Kickstarter Wrapping Up
      • Fantasy Flight Games and Stronghold Games Announce...
      • Space That Might Have Been: Rombus
      • WotC Reprinting 3.5 Core Rulebooks
      • Setting Things Aside
      • For Anyone Who Missed the First Two Seasons of "Th...
      • DexCon Schedule Now Posted
      • Mike Mearls Talk About 5E on Reddit
      • Star Trek: The Motion Picture vs. The Next Generation
      • Bohemian Rhapsody
      • Absolutely THE Coolest Mapping Project I've Ever Seen
      • Tomorrow is Free RPG Day!
      • Terracotta Golem
      • Improved Fear
      • "The Party" vs. "The Cloud"
      • Now it makes sense...
      • Film Review: Prometheus (Spoiler Free)
      • I Play DnD Next
      • Frog God Games Acquires Necromancer Games
      • Yet More Greyhawk Heraldry
      • GODZ 4 UZ
      • Service Guarantees Citizenship
      • The Byte-Sized Middle Ages
      • Which 'World Would You Choose?
      • Wizards Allows DnDNext Playtesting Online
      • Star Trek II: The Wrath of Khan 30 Years Old Today
      • Games Workshop Takes Legal Action Over 3D Printing
    • ►  May (32)
    • ►  April (45)
    • ►  March (26)
    • ►  February (24)
    • ►  January (35)
  • ►  2011 (41)
    • ►  December (37)
    • ►  November (4)
Powered by Blogger.

About Me

rajrani
View my complete profile