Admittedly, this was an easier map to do, since Telchuria is mostly empty, as are the Low and High Khanates, but I've got to say these are coming easier and easier to me. Still, I never thought I'd belt it out in a day!
I also made a couple of changes to the map of the Orcreich and eastern Suhfang, in response to a bit of feedback I received on a mountain range name (thanks!) and as expected the result of seeing the two maps side-by-side. The revised version is above and is now linked over to the right in the "free downloads" section.
I'm now firmly into the territory depicted on the map from the 2001 Chainmail game, which led me to include a spur of the mountain range I call The Reins. It doesn't exist in the DA #1 map, but it's most definitely there in the Chainmail map, so I added it. It does add a bit of interest to a fairly dull map. The city of Haven up in the valley between the High Khanate and the Orcreich has nothing to do with the product from Game Lords back in the 1980's, but I do find the name evocative and thought that was a good place to put a lawless town of renegade humanoids and horse-nomads. It's purely my own invention; I don't think there's any canon source for what might be up there.
Speaking of the Chainmail map, it does imply that the whole of Suhfang is wooded. I'm taking that a little less than literally, and interpreting it so that Suhfang has scattered woodlands throughout its length.
Next up: I move south again, covering the Celestial Sea, the southern coast of Suhfang, Dragons Island, and northern Erypt. This map might take a little more time than this last one, because it's going to involve research as to the geography of Erypt, as envisioned by François Marcela-Froideval in his Chroniques de la Lune Noire.
And the gazetteer has not been forgotten, promise!
____________________
Also, please take a minute to check out the Adventures Dark and Deep Kickstarter campaign. Help make the ADD rules supplement, suitable for use with all 1E-compatible games, a reality!
I also made a couple of changes to the map of the Orcreich and eastern Suhfang, in response to a bit of feedback I received on a mountain range name (thanks!) and as expected the result of seeing the two maps side-by-side. The revised version is above and is now linked over to the right in the "free downloads" section.
I'm now firmly into the territory depicted on the map from the 2001 Chainmail game, which led me to include a spur of the mountain range I call The Reins. It doesn't exist in the DA #1 map, but it's most definitely there in the Chainmail map, so I added it. It does add a bit of interest to a fairly dull map. The city of Haven up in the valley between the High Khanate and the Orcreich has nothing to do with the product from Game Lords back in the 1980's, but I do find the name evocative and thought that was a good place to put a lawless town of renegade humanoids and horse-nomads. It's purely my own invention; I don't think there's any canon source for what might be up there.
Speaking of the Chainmail map, it does imply that the whole of Suhfang is wooded. I'm taking that a little less than literally, and interpreting it so that Suhfang has scattered woodlands throughout its length.
Next up: I move south again, covering the Celestial Sea, the southern coast of Suhfang, Dragons Island, and northern Erypt. This map might take a little more time than this last one, because it's going to involve research as to the geography of Erypt, as envisioned by François Marcela-Froideval in his Chroniques de la Lune Noire.
And the gazetteer has not been forgotten, promise!
____________________
Also, please take a minute to check out the Adventures Dark and Deep Kickstarter campaign. Help make the ADD rules supplement, suitable for use with all 1E-compatible games, a reality!
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