Vin Diesel on D&D and Riddick

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Showing posts with label Gygax. Show all posts
Showing posts with label Gygax. Show all posts

Wednesday, 19 June 2013

Vin Diesel on D&D and Riddick

Posted on 08:05 by rajrani
From io9:
I make these movies […] because somebody's paying attention. That's my motto about Hollywood and films, continuing these franchises. There's two lines of thought in Hollywood, one is the audience doesn't give a fuck — excuse me, it's late, I'm in Riddick mode, you're lucky I'm not killing you guys […] Then there's that world-builder, that D&D player that's really meticulous that believes the audience does care and can draw the similarity between Riddick's headdress and the headdress worn by Linus Roache [in Chronicles of Riddick] who reveals in one moment that he is a Furyan that went the wrong path. It's very subtle, but just the fact that you mention it means that it was worth the week-long dialogue about the construction of one little piece of [armor] […]
I haven't board-gamed in a while, and I have people that are asking me to board game. I have a buddy who wrote a beautiful Gary Gygax script. [Dungeons & Dragons creator] Gary Gygax's wife wants me to play him. [laughs] Yeah, I don't get it either. I was like, "Me? I'm Vin Diesel! How do you want me to play it?"
I guess that's cool. I guess some people think of me as a dweeb or something. It's beautiful. I haven't boarded as much as I want to, although friends of mine, like Michelle Rodriguez, she'll say she thinks I DM Hollywood, because I'm able to do these things that are just preposterous, like shoot Riddick.
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Posted in films, Gygax, RPG | No comments

Sunday, 17 February 2013

Help Out Ernie Gygax

Posted on 19:16 by rajrani
Ernie Gygax, who should need no introduction to old-school D&D fans, lost his home today to a fire. Apparently no one was injured, but obviously it's a trying time for him and his roommate.

An Ernie Gygax Fire Relief page has been set up on Facebook. Keep an eye there for further news and details on how you can help out. Once something is posted on how to donate to the cause, I'll have it up in the upper-left corner of the blog under "worthy causes".

One of the things the RPG world is really good at is helping out one another. Let's not let him down. 
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Posted in Gygax, News, RPG, Worthy Causes | No comments

Friday, 17 August 2012

Playing at the World: First Impressions

Posted on 19:16 by rajrani
Author Jon Peterson was kind enough to send me a review copy of his new book Playing at the World, which bears the wordy subtitle of "A History of Simulating Wars, People, and Fantastic Adventures from Chess to Role Playing Games".

In a word, if you have any interest in the early history of Dungeons and Dragons, wargaming, Gary Gygax, or role-playing games in general, buy this book now. No, don't wait. Buy it now. I'll wait.

Ordered it? Good.

I'm only partway through the book, so this is only a "first impressions" rather than a full review. The thing is 720 pages and weighs in at more than three pounds. But from what I've read and skimmed through, I am completely confident in saying that this will become the definitive text of the early history of the role-playing hobby for years to come.

I am an historian by training and avocation. I'm used to reading large books filled with footnotes. I like reading large books filled with footnotes. And this book is that. But it reads lightly, and for me, who thought he had a passing familiarity with the subject matter, this book is a revelation. The level of detail is simply astounding, and in uncovering all of the salient facts of the state of gaming in the 1960's and 1970's that led to the advent of Dungeons and Dragons, Jon Peterson does something that warms the cockles of my heart. It's exactly what I do when digging into some obscure piece of lore, whether it be related to the World of Greyhawk or Norse mythology.

He relies on primary sources.

The importance of that fact cannot be understated. One of the great achievements of this book is that it doesn't rely on the memories and reminisces of those people involved. Peterson double-checks every date, every assertion, and every faded memory against the actual text of the myriad of fanzines, club newsletters, magazines, and other primary documents of the period (the tale of how he amassed such a treasure-trove is probably worthy of a story unto itself). He also cross-references this material against other works that claim to give histories of the period and material involved, and often enough points out where they are contradicted by the actual sources.

I'll say it again. This will become the definitive text of the early history of the role-playing hobby for years to come.

Is it perfect? No, but only because it needs two companion volumes. The first would be a Sourcebook. I would love to see the complete text of the original sources to which Peterson refers and quotes only enough to make his point. The second would be a volume that does consist of the reminisces of the persons involved. The pure facts laid out in "Playing at the World" are fascinating, engaging, and an utterly unthinkable amount of work. I would love to see a pure book of interviews, intended to capture the impressions and emotions of those involved, and see it cross-referenced against the facts laid out here.

But those points are not failings of the book itself. It's a phenomenal achievement. If you are interested in the history of RPGs, you must get this book. Buy it now. I'll wait.
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Posted in Gygax, history, RPG, The RPG Industry | No comments

Tuesday, 5 June 2012

The Byte-Sized Middle Ages

Posted on 11:46 by rajrani
I came across a fascinating paper by Courtney Booker (first published in 2004) which describes how modern minds have a somewhat distorted view of the Middle Ages. Rather than internalizing the pervasive religiosity which defined the Medieval era, we seem to have a view of the time as being driven by a sort of secular chivalry.

What makes it particularly apropos for my purposes is that it traces the responsibility for this popular attitude regarding the Middle Ages through Tolkien, then to Gygax and Arneson's D&D (citing heavily from Lawrence Schick's Heroic Worlds), early computer games such as "Adventure", and finally through Peter Jackson's adaptation of Lord of the Rings (which were quite current at the time the paper was originally published). Ms. Booker takes the de rigueur side-trips through James Dallas Egbert III, the "Satanic Panic" of the 1980's (even citing my favorite radio evangelist and over-the-phone exorcist, Bob Larson), and B.A.D.D. Her final conclusion is that:
...the popular conception of the Middle Ages is now largely Tolkienesque, it is a conception that will be increasingly based on Jackson’s high-definition “CGI” of Tolkien’s novel, with all the baggage—the history, possibilities, and constraints—that CGI brings with it.
It's a fascinating thesis, albeit one that will quickly become dated when the next big pseudo-Medieval fantasy epic hits the big screen to replace Jackson's films in the collective imagination, but it's a great read, if you're used to the academic style.

Thanks to Medievalists.net for pointing this out! (Currently gracing my blog roll, to the left.)
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Posted in Computer Games, Gygax, history, RPG, Tolkien | No comments
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